![]() ![]() The fully-converged beam therefore deals 6 times the listed damage, for an output of 600 damage per hit. Influx waver terraria full#This process takes approximately 4 seconds, each beam continuing to deal the weapon's full listed damage. The Last Prism projects 6 beams that deal individual damage as they begin to rotate out of the prism's tip, then spin faster as they converge into one thick beam. ![]() The Last Prism has a 1/9 chance (11.11%) of being dropped by the Moon Lord. It deals a massive amount of damage, but also consumes mana very quickly. The Last Prism is a Hardmode, post-Moon Lord magic weapon that fires several beams of light that converge into one as it charges. The Vortex Beater has a 66% chance not to consume ammo. A better ranged weapon for single target damage would be Phantasm. Due to the inaccuracy of the bullets, the Vortex Beater is somewhat better suited against larger enemies and bosses (which may be immune to the knockback effect of explosives). Use of Chlorophyte Bullets - which home on enemies - will help improve accuracy. The explosives appear to fire at a constant rate.īullets fired by the Vortex Beater are shot in an inaccurate manner. In addition, the explosives will guide themselves towards enemies, allowing it to be used semi-accurately. This makes it an ideal gun for close quarters, as it has a high DPS and the explosions knock enemies back. The explosives that are fired do not hurt the player using it. The Vortex Beater is a Hardmode, post-Lunatic Cultist gun that fires both bullets and explosives in a cone similar to the Gatligator, but within approximately a 25 degree angle rather than the Gatligator's 45 degree firing pattern.Ī curving explosive from the Vortex Beater. The Scourge is a melee weapon and benefits from armor and accessories that provide melee bonuses, such as Turtle armor and the Fire Gauntlet, as well as the effects of Flasks. The mini-eaters have almost no knockback, but in large numbers they can keep enemies "locked" in place. Both the main projectile and mini-Eaters are unaffected by gravity or non-solid blocks. The mini-eaters have homing capabilities, can travel approximately 700 feet, and ricochet up to 5 times before dissipating, dealing approximately half of the weapon's damage each. The Scourge of the Corruptor fires a fast projectile that looks like a small Eater of Souls, then splits into 2-4 smaller Eaters on impact with a solid block or enemy. A Corruption Key will be needed to open the Corruption Chest. It is always found inside the Dungeon's Corruption Chest in Corruption worlds (Crimson worlds will not contain one). The Scourge of the Corruptor is a Hardmode post-Plantera weapon that fires projectiles, yet inflicts melee damage and has no mana or ammunition cost. Its projectile also completely ignores solid blocks, letting players fight enemies while hiding behind block barriers. The fact it can hit any number of enemies makes the Death Sickle excellent against segmented enemies like The Destroyer or event enemies that come in tight swarms. It has somewhat low damage relative to other mid-Hardmode or late-Hardmode weapons, but the fact that sickles linger in place means there is little difficulty in hitting a single slow-moving enemy all 6 times. The Death Sickle's projectile decreases in speed as it travels, and lingers in place for about a second after stopping entirely. Influx waver terraria Pc#It has a 2.5% / 3.75% (1/40 / 1/27) chance to drop from Reapers which appear during a Solar Eclipse after defeating all three Mechanical Bosses Pc only.png or one on Console only.pngMobile only.png. The projectiles travel approximately 12 tiles before dissipating, emit a small amount of light, pierce infinite enemies, and hit up to 6 times. Influx waver terraria upgrade#
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